Mixed Reality Headsets: What's the Difference Between VR, AR, and XR?
With the rapid advancement of technology, mixed reality headsets are becoming increasingly accessible to the general public. However, it can be confusing to understand the different nuances between virtual reality (VR), augmented reality (AR), and extended reality (XR). In this article, we will explore these concepts and clarify their differences.
Virtual Reality (VR)
Virtual reality immerses users in a completely simulated, digitally created environment. By wearing a VR headset, the user is fully immersed in this virtual environment, unable to see the real world around them. Virtual reality headsets are often used for gaming, training, simulation, and entertainment experiences.
Augmented Reality (AR)
Unlike VR, augmented reality does not completely replace the real world but overlays it with digital elements. Users still see the real world around them through their device (such as a smartphone or AR glasses), but virtual elements are added to this view in real-time. For example, Snapchat filters and games like Pokémon GO use augmented reality to integrate virtual objects into the real world.
Extended Reality (XR)
Extended reality (XR) is an overarching term that refers to all immersive experiences that combine virtual reality (VR), augmented reality (AR), and other immersive technologies. In other words, XR is a blanket term that covers both VR and AR, as well as any other immersive technology that falls between the two. This approach offers flexibility and a wealth of experiences, allowing users to seamlessly transition between virtual reality and augmented reality.
In summary, virtual reality immerses users in entirely virtual worlds, while augmented reality overlays virtual elements onto the real world. Extended reality encompasses both of these technologies and provides a diverse range of immersive experiences. Understanding these distinctions can help consumers choose the type of immersive experience that best suits their needs and preferences.